Casinos - Craps Rules
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Intro: Rules to playing craps at a casino
Written on Monday 8th of October 2007

Craps Rules

Craps rules for a casinoCraps is a popular table game at casinos all over the world and online. The rules vary from one casino to another, but generally they are very similar wherever you play.  It is played on a table with deep edges, which are designed to keep the dice on the table and off the floor. The dice are made to very strict standards and are regularly checked out by the Pit Boss for any damage. Every eight hours, the dice are replaced with new dice.

There are also very strict rules in which a player can handle the craps dice. The casino crew at a craps table includes a stickman, boxman and two dealers.

You can only use one hand to throw the dice and when thrown, the player must stand at one end of the long table and the dice must hit the walls on the other end of the table. If one or both of the dice land on the floor, they are inspected by the stickman or the Pit Boss before putting them back into play. Some casinos will take those dice off the table and replace them immediately.

A standard craps table can accommodate 20 players who will each be given a turn with the dice – throwing the dice is called ‘shooting’ the dice. If a player doesn’t want to throw the dice, he can bet on the thrower, not to mention the other bets that can be placed on a craps table.

The thrower’s first roll of the dice during a betting round is called the Come Out roll, which begins a new game in craps. This roll can only happen when the previous shooter loses a roll (fails to make the point or gets a seven out). When the current shooter fails to make his point, the dice are given to the next player on the shooters left for a new Come Out roll.

When the new craps game begins, the shooter rolls, and if he makes his Point, the dice are given to him and he throws the new Come Out roll. The shooter rolls the dice across the table, ensuring they hit the wall on the opposite side.

The layout of the craps table is divided into three areas – a center area, flanked by two side areas. Each of the side areas are a mirror image of the other side. The side areas contain:
•    Pass line bet
•    Don’t pass line bet
•    Come bet
•    Don’t come bet
•    Odds bet
•    Place bet
•    Field bet

The center area of the table, which is shared by both side areas, contain the proposition bets.
The pass bet wins when the come out roll is either 11 or 7, and lose when the roll is 2, 3 or 12. The don’t pass bet lose when the come out roll is 11 or 7, and win when the roll is 2 or 3, and tie when the roll is a 12.

There are various bets you can make in craps, and they are:
 
 

Pass line bet

Win – when the player rolls a 11 or 7 (called a natural)
Lose – if your roll is craps (12, 3 or 2).
If the dice point is rolled (10, 9, 8, 6, 5, 4) it has to be repeated before the player throws a 7 in order to win. If the player throws a 7 before the number dice point is, you lose your bet.

 

Odds on Pass Line Bet

After the dice point is rolled with the dice, you can make an Odds on Pass Line bet. There are different payouts for points:
Point of 10 or 4 – pays two to one.
Point of 5 or 9 – pays three to two.
Point of 6 or 8 – pays six to five.
You only win if the point is rolled by the thrower again before the dice totaling 7 is.

 

Dice for craps gameCome bet

Win – when your first roll equals adds up to 11 or 7 (called a natural)
Lose – if your roll is craps (12, 3 or 2).
If the dice point is rolled (10, 9, 8, 6, 5, 4) before the player throws a 7 before the number dice point to win. If the dice totaling 7 thrown before the dice point total is, you lose your bet.
The only difference between a come bet and a pass line bet is that you can only make this bet after the dice point on the pass line has been decided.

 

Odds on Come bet

After the dice point is rolled with the dice, you can make the Odds on a Come bet. There are different payouts for points:
Point of 10 or 4 – pays two to one.
Point of 5 or 9 – pays three to two.
Point of 6 or 8 – pays six to five.
You only win if the point is rolled again before the dice roll totaling 7 is.

 

Don’t Pass Line Bet

Win – if your roll is craps (3 or 2).
Lose – when your first roll equals an 11 or 7 (called a natural)
Tie – if your roll is 12.

 

Don’t Come Bet

Win – if your roll is craps (2 or 3,).
Lose – when your first roll equals an 11 or 7 (called a natural)
Tie – if your roll is a 12.
If the dice point is rolled (9, 8, 6, 5, 4, 10) a 7 must be thrown in order to win. If the point is thrown again before the 7 is, you lose your bet.

 

Place Bets

Place bets can be played after the dice point is determined.
Players bet on a dice roll of 9, 8, 6, 5, 4, and 10. You win if the dice number that you placed your wager on is rolled again before the dice roll a 7.
There are different payouts for points:
10 or 4 – pays nine to five.
5 or 9 – pays seven to five.
6 or 8 – pays seven to six.
You can cancel a place bet whenever you want to.

 

Field Bets

These bets are placed on one dice roll only.
Win – if a 12, 11, 10, 9, 4, 3 or 2 are rolled.
Lose – if an 8, 7, 6 or 5 are rolled.
Payoffs have for the field bets:
2 – pays double (two to one).
12 – pays three to one.
All other rolls – pay even (one to one).

 

Big Six and Big Eight bets

These bets can be placed on any roll of the dice.
Win – if a 6 or an 8 comes out before a 7. Pay even (1 to 1).

 

Proposition bets

A proposition bet can be made at any time, except for hardways are all one roll bets.

 

Craps terminology

Any craps – wins if a 12, 3 or 2 are thrown, pays eight to one.
Any 7 – wins if the dice totaling 7 rolled, pays five to one.
11 – Wins if 11 is rolled, pays 16 to 1.
Ace Deuce –wins if a 3 is rolled, pays 16 to 1.
Aces or Boxcars – wins if a 2 or 12 are rolled, pays thirty to one.
Horn Bet – Places 4 at a time on 2, 3, 11 and 12 at the same time. Wins if 2, 3, 11, or 12 is thrown, pays out according to the number that is rolled, the other three bets are lost.
Hardways – A bet on a hardway number, the sum of the pairs of two dice the same (1 and 1, 3 and 3, 4 and 4, etc.) before the dice are rolled easy and the dice totaling 7 is rolled. Payoffs for hard 4 and 10 are eight to one, hard 6 and 8 pay ten to one.